Development Log #50
- 4 days ago
- 1 min read
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5.

This week there was limited programming progress on Lionhearts: Melee due to staffing limitations from our lead programmer enjoying his honeymoon. However, there were significant other updates and changes, specifically to Lionhearts: Crusade and the planning progress as we start to shift from Lionhearts: Melee to our Pre-Alpha FPP (First Playable Prototype)
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