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Development Log #50

  • 4 days ago
  • 1 min read

Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5.




This week there was limited programming progress on Lionhearts: Melee due to staffing limitations from our lead programmer enjoying his honeymoon. However, there were significant other updates and changes, specifically to Lionhearts: Crusade and the planning progress as we start to shift from Lionhearts: Melee to our Pre-Alpha FPP (First Playable Prototype)


As a reminder, our devlogs are now a benefit of our awesome Patreon backers. Please support us on Patreon to read more.



 
 
 

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