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Development Log #33
Welcome once again to the weekly Development Log for Lionhearts , an up-and-coming project on Steam created using Unreal Engine 5. Last week, we forgot to mention a big change! Lionhearts: Colosseum , the upcoming tournament-style PvP combat demo and companion title to Lionhearts  has been renamed: " Lionhearts: Mêlée " is coming soon! This week, the team focused on refining core systems and preparing Lionhearts: Mêlée for further internal testing. The programming team playte
5 days ago
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Development Log #32
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week, our team made progress toward preparing Lionhearts for internal Beta testing. The programming team focused on stabilizing and wrapping up core systems, including building a Beta-ready version of all major gameplay features. A new character display model was added to the main menu, allowing players to visually preview their loadout change
5 days ago
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Development Log #31
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week, the team continued refining core combat and visual systems across Lionhearts. The programming team focused on improving weapon systems, such as bow and spear functionality. Work also continued on implementing offhand mechanics for shields. Additionally, development on user interface systems continued, setting up a foundation for smoother
5 days ago
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Development Log #30
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week, the team continued pushing Lionhearts toward a more polished and playable state. The programming team implemented loading screens for game transitions, fixed tab targeting, and made progress integrating bow animations. Some challenges arose with character aiming angles, leading to the creation of new animation poses for aiming both up an
5 days ago
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Development Log #29
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week, the programming team finalized outfit replication so all players can see each other's outfits. They also completed data saving for active skills, with implementation of basic skills now underway. Additionally, bow combat is nearly finished, pending minor animation fixes. The majority of core systems are now complete or close to completio
5 days ago
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Development Log #28
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week, the team made more major strides on the development of Lionhearts . The programming team expanded core gameplay systems, introducing assist kill tracking and an outfit switching system. Outfits, weapons, and parries are now tied to the Favor Tree, adding meaningful progression to player development. Also, work continued on bow combat, wi
Oct 17
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Development Log #27
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Oct 10
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Development Log #26
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. Work on...
Oct 3
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Development Log #25
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Sep 26
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Development Log #24
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Sep 19
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Development Log #23
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Sep 12
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Development Log #22
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Sep 5
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Development Log #21
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Aug 29
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Development Log #20
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Aug 22
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Development Log #19
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Aug 15
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Development Log #18
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5....
Aug 8
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Development Log #17
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. After...
Aug 1
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Development Log #16
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. After a...
Jul 25
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Development Log #15
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Jul 11
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Development Log #14
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5....
Jul 4
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