Development Log #31
- owner0051
- Nov 25
- 1 min read
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5.
This week, the team continued refining core combat and visual systems across Lionhearts.
The programming team focused on improving weapon systems, such as bow and spear functionality. Work also continued on implementing offhand mechanics for shields.
Additionally, development on user interface systems continued, setting up a foundation for smoother menu navigation and interaction.

On the 3D art side, final touches were made to the Man-at-Arms outfit, while work began on the next armor set: the Sergeant outfit.


Meanwhile, the 3D animation team made strong progress on the one-handed mace animations.


If you haven’t gotten a chance to check it out yet, our Kickstarter campaign is now accepting late pledges! Even if you only have a few bucks to spare, it helps us more than you know!
Reminder: We have begun handing out Discord rewards to Kickstarter backers, such as roles and other special permissions. Check your Kickstarter messages if you're a backer for info on how to claim these rewards!
Please join us on our Discord server where you can ask questions and participate in our growing community!
Be sure to wishlist the game on our Steam Page, too!




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