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Development Log #29
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week, the programming team finalized outfit replication so all players can see each other's outfits. They also completed data saving for active skills, with implementation of basic skills now underway. Additionally, bow combat is nearly finished, pending minor animation fixes. The majority of core systems are now complete or close to completio
Nov 25, 2025
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Development Log #28
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week, the team made more major strides on the development of Lionhearts . The programming team expanded core gameplay systems, introducing assist kill tracking and an outfit switching system. Outfits, weapons, and parries are now tied to the Favor Tree, adding meaningful progression to player development. Also, work continued on bow combat, wi
Oct 17, 2025
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Development Log #27
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Oct 10, 2025
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Development Log #26
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. Work on...
Oct 3, 2025
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Development Log #25
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Sep 26, 2025
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Development Log #24
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Sep 19, 2025
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Development Log #23
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Sep 12, 2025
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Development Log #22
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Sep 5, 2025
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Development Log #21
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Aug 29, 2025
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Development Log #20
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Aug 22, 2025
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Development Log #19
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Aug 15, 2025
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Development Log #18
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5....
Aug 8, 2025
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Development Log #17
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. After...
Aug 1, 2025
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Development Log #16
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. After a...
Jul 25, 2025
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Development Log #15
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Jul 11, 2025
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Development Log #14
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5....
Jul 4, 2025
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Development Log #13
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Jun 27, 2025
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Development Log #12
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Jun 13, 2025
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Development Log #11
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
Jun 6, 2025
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Development Log #10
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This...
May 30, 2025
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